Large City: Á̋ry Cîēé˥ Ni̋ēkēä

Á̋ry Cîēé˥ Ni̋ēkēä

Á̋ry Cîēé˥ Ni̋ēkēä
Example Goblin architecture.
StateGoblin Tribes
ProvenceDoûvnḱínts̄r Region
RegionHàru̹ Digehâchû Basin
Founded1271
Community LeaderLord Snoctîb Kèsë Trî
Area108 km2 (43 mi2)
Average Yearly Temp21°C (69°F)
Average Elevation2934 m (9625 ft)
Average Yearly Precipitation273 cm/y (107 in/y)
Population25596
Population Density237 people per km2 (595 people per mi2)
Town AuraNecromancy
Naming
Native nameÁ̋ry Cîēé˥ Ni̋ēkēä
Pronunciation/ɛ̋ɹiː/ /kaɪ̯̂æiː˥/
Direct Translation[vaccine] [farmer]
Translation[Not Yet Translated]

Á̋ry Cîēé˥ Ni̋ēkēä (/ɛ̋ɹiː/ /kaɪ̯̂æiː˥/ [vaccine] [farmer]) is a subtropical Large City located in the Doûvnḱínts̄r Region of the Goblin Tribes.

The name Á̋ry Cîēé˥ Ni̋ēkēä is derived from the Goblin language, as Á̋ry Cîēé˥ Ni̋ēkēä was founded by Glkë Èqtêv Zlêyêpí, who was culturaly Goblin.

Climate

Á̋ry Cîēé˥ Ni̋ēkēä has a yearly average temperature of 21°C (69°F), with its average temperature during the summer being a warm 30°C (86°F) and its average temperature during the winter being a cool 13°C (55°F). Á̋ry Cîēé˥ Ni̋ēkēä receives an average of 273 cm/y (107 in/y) of precipitation, most of which comes in the form of rain during the summer. Á̋ry Cîēé˥ Ni̋ēkēä covers an area of nearly 108 km2 (43 mi2), and an average elevation of 2934 m (9625 ft) above sea level.

Overview

Á̋ry Cîēé˥ Ni̋ēkēä was founded durring the late 14th century in winter of the year 1271, by Glkë Èqtêv Zlêyêpí. The establishment of Á̋ry Cîēé˥ Ni̋ēkēä suffered from several major issues, resulting in the need to develop many solutions to basic problems. Problems such as a lack of fresh water, logistical support, poor quality tools, and the odd monster or two. Howeaver, these were overcome in time.

Á̋ry Cîēé˥ Ni̋ēkēä was built using the conventions of Goblin durring the late 14th century. Naturaly, all settlmentss have their own look to them, and Á̋ry Cîēé˥ Ni̋ēkēä is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Á̋ry Cîēé˥ Ni̋ēkēä is was constructed arround several narrow baked earthen mainstreets which cross one another at certain axies, with smaller streets branching off of them to premit acess to the many buildings deeper into the road network. The overall fashion is remenessent of a circulatory system, or other organic construct, and is quite effishent in its design. The city has a defencive wall made from querried stone. The wall is equipped with a full set of battlments but the nature of its construction methodology leaves it somewhat vulnerable to siege equipment. That said, the city is well defended against anything short of an army. Á̋ry Cîēé˥ Ni̋ēkēä's cost-cutting-focused defences are suffering from significent damage, so much so that examples can be pointed to no matter which section one might have within their line of site, and most of which render sections inoperable at present.

A look around Á̋ry Cîēé˥ Ni̋ēkēä shows Á̋ry Cîēé˥ Ni̋ēkēä as a den of corruption. Birbes can be seen changing hands openly, such that it must be customary to do so and must have been for a long time. The locals have no fear, no annoyance at the state of things, it simply is. The city has another layer to it as well. Locals can be overheard having academic discussions, as well as talking about scholarly subjects in general. It’s quite clear Á̋ry Cîēé˥ Ni̋ēkēä places a lot of value on education and being a learned individual, or at least, faking it.

Civic Infrastructure

Á̋ry Cîēé˥ Ni̋ēkēä possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Á̋ry Cîēé˥ Ni̋ēkēä has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Á̋ry Cîēé˥ Ni̋ēkēä has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Á̋ry Cîēé˥ Ni̋ēkēä. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Á̋ry Cîēé˥ Ni̋ēkēä's parks.

Á̋ry Cîēé˥ Ni̋ēkēä has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Á̋ry Cîēé˥ Ni̋ēkēä.

Á̋ry Cîēé˥ Ni̋ēkēä has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Á̋ry Cîēé˥ Ni̋ēkēä has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Á̋ry Cîēé˥ Ni̋ēkēä has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Á̋ry Cîēé˥ Ni̋ēkēä has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Á̋ry Cîēé˥ Ni̋ēkēä has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Á̋ry Cîēé˥ Ni̋ēkēä has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Á̋ry Cîēé˥ Ni̋ēkēä has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Á̋ry Cîēé˥ Ni̋ēkēä's public wards, blessings, and other arcane systems.

Á̋ry Cîēé˥ Ni̋ēkēä has an Millitary Academy which trains military officers and specilists.

Á̋ry Cîēé˥ Ni̋ēkēä possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Á̋ry Cîēé˥ Ni̋ēkēä's grid is powered by an arcane means.

Á̋ry Cîēé˥ Ni̋ēkēä possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

Á̋ry Cîēé˥ Ni̋ēkēä has a first rate hospital which caters to anyone in need of long term medical care.

Á̋ry Cîēé˥ Ni̋ēkēä has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Á̋ry Cîēé˥ Ni̋ēkēä has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Á̋ry Cîēé˥ Ni̋ēkēä's natural decorations nor waterways.

Á̋ry Cîēé˥ Ni̋ēkēä has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Á̋ry Cîēé˥ Ni̋ēkēä has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Á̋ry Cîēé˥ Ni̋ēkēä has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Á̋ry Cîēé˥ Ni̋ēkēä's town hall was built using a different architectural style from the rest of the town. The style used is known primarily for its use of abstraction and simplicity. Clean lines, right angles, and primary colors characterized this aesthetic and art movement expressed via architecture and paintings. Its design ethos allows only primary colors and non-colors, only squares and rectangles, only straight and horizontal or vertical lines. Vertical and horizontal lines are positioned in layers or planes that do not intersect, thereby allowing each element to exist independently and unobstructed by other elements. These seemingly impossible principals for an architectural style coalesces into structures which most experts find hard to put into words. It is not that their geometry is impossible, but rather the style's attempt at producing works only describable visually was most successful..

In Á̋ry Cîēé˥ Ni̋ēkēä leaves and flower petals never touch the ground.

The Amoeba Swarm near Á̋ry Cîēé˥ Ni̋ēkēä are known to be more aggressive than normal.

Á̋ry Cîēé˥ Ni̋ēkēä's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves bloodletting to channel Truename Magic energies of tier 3 via recitation of poetic epics.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 47
  • Farmers: 82
  • Farm Laborer: 127
  • Hunters: 82
  • Milk Maids: 63
  • Ranchers: 34
  • Ranch Hands: 70
  • Shepherds: 65
    • Farmland: 102639 m2
    • Cattle and Similar Creatures: 6399
    • Poultry: 76788
    • Swine: 5119
    • Sheep: 255
    • Goats: 51
    • Horses, Mounts, and Beasts of Burden: 2559

Craftsmen

  • Arms and Toolmakers: 49
  • Blacksmiths: 58
  • Bookbinders: 31
  • Buckle-makers: 37
  • Cabinetmakers: 59
  • Candlemakers: 85
  • Carpenters: 81
  • Clothmakers: 65
  • Coach and Harness Makers: 27
  • Coopers: 71
  • Copper, Brass, Tin, Zinc, and Lead Workers: 36
  • Copyists: 24
  • Cutlers: 21
  • Fabricworkers: 55
  • Farrier: 165
  • Furriers: 16
  • Glassworkers: 94
  • Gunsmiths: 58
  • Harness-Makers: 24
  • Hatters: 46
  • Hosiery Workers: 18
  • Jewelers: 28
  • Leatherwrights: 63
  • Locksmiths: 26
  • Matchstick makers: 41
  • Musical Instrument Makers: 37
  • Painters, Structures and Fixtures: 32
  • Paper Workers: 38
  • Plasterers: 35
  • Pursemakers: 44
  • Roofers: 26
  • Ropemakers: 26
  • Rugmakers: 24
  • Saddlers: 47
  • Scabbardmakers: 58
  • Scalemakers: 27
  • Scientific, Surgical, and Optical Instrument Makers: 16
  • Sculptors, Structures and Fixtures: 24
  • Shoemakers: 25
  • Soap and Tallow Workers: 76
  • Tailors: 138
  • Tanners: 31
  • Upholsterers: 38
  • Watchmakers: 34
  • Weavers: 69
  • Whitesmiths: 20

Merchants

  • Adventuring Goods Retellers: 17
  • Arcana Sellers: 17
  • Beer-Sellers: 34
  • Booksellers: 38
  • Butchers: 71
  • Chandlers: 65
  • Chicken Butchers: 76
  • Entrepreneurs: 27
  • Fine Clothiers: 65
  • Fishmongers: 65
  • Florists: 15
  • Potion Sellers: 39
  • Resellers: 94
  • Spice Merchants: 33
  • Wine-sellers: 49
  • Wheelwright: 38
  • Woodsellers: 24

Service workers

  • Bakers: 127
  • Barbers: 119
  • Coachmen: 36
  • Cooks: 111
  • Doctors: 61
  • Gamekeepers: 40
  • Grooms: 22
  • Hairdressers: 82
  • Healers: 66
  • Housekeepers: 73
  • Housemaids: 159
  • House Stewards: 67
  • Inns: 24
  • Laundry maids: 44
  • Maidservants: 98
  • Nursery Maids: 45
  • Pastrycooks: 98
  • Restaurateur: 116
  • Tavern Keepers: 116

Specialized Laborer

  • Ashworkers: 36
  • Bleachers: 23
  • Chemical Workers: 15
  • Coal Heavers: 54
  • In-Town Couriers: 60
  • Long Haul Couriers: 54
  • Dockyard Workers: 50
  • Gas Workers: 12
  • Hay Merchants: 21
  • Leech Collectors: 70
  • Millers: 51
  • Miners: 60
  • Oilmen and Polishers: 39
  • Postmen: 59
  • Pure Finder: 31
  • Skinners: 77
  • Sugar Refiners: 14
  • Tosher: 39
  • Warehousemen: 85
  • Watercarriers: 55
  • Watermen, Bargemen, etc.: 79

Skilled Laborers

  • Accountants: 31
  • Alchemist: 39
  • Clerk: 55
  • Dentists: 26
  • Educators: 66
  • Engineers: 37
  • Gardeners: 26
  • Mages: 18
  • Plumbers: 27
  • Pharmacist: 30
  • Professors: 11
  • Scientists: 19
  • Wizards: 11

Civil Servants

  • Adventurers: 24
  • Bankers: 36
  • Civil Clerks: 55
  • Civic Iudex: 28
  • Consultants: 16
  • Exorcist: 55
  • Fixers: 29
  • Kami Clerk: 49
  • Landlords: 52
  • Lawyers: 29
  • Legend Keepers: 41
  • Militia Officers: 284
  • Monks, Monastic: 69
  • Monks, Civic: 82
  • Historian, Oral: 55
  • Historian, Textual: 31
  • Policemen, Sheriffs, etc.: 56
  • Priests: 98
  • Rangers: 32
  • Rat Catchers: 37
  • Scholars: 37
  • Spiritualist: 48
  • Slayers: 14
  • Storytellers: 108
  • Military Officers: 85

Cottage Industries

  • Brewers: 77
  • Comfort Services: 91
  • Enchanters: 28
  • Herbalists: 27
  • Jaminators: 98
  • Needleworkers: 91
  • Potters: 44
  • Preserve Makers: 79
  • Quilters: 36
  • Seamsters: 134
  • Spinners: 73
  • Tinker: 29
  • Weaver: 65

Artists

  • Actors: 27
  • Architects: 10
  • Bards: 38
  • Costumers: 15
  • Dancers: 31
  • Drafters: 16
  • Engravers: 19
  • Fine Furniture Carpenters: 12
  • Glaziers: 26
  • Inlayers: 24
  • Musicians: 71
  • Painters, Art: 13
  • Playwrights: 27
  • Sculptors, Art: 22
  • Wood Carvers: 75
  • Writers: 88

Produce Industries

  • Butter Churners: 94
  • Canners: 75
  • Cheesmakers: 82
  • Ice Merchants: 11
  • Millers: 50
  • Picklers: 41
  • Smokers: 31
  • Stockmakers: 29
  • Tobacconists: 38
  • Tallowmakers: 53

9657 of Á̋ry Cîēé˥ Ni̋ēkēä's population work within a Foundational Occupation.

14404 of Á̋ry Cîēé˥ Ni̋ēkēä's population do not work in a formal occupation, but do contribute to the local economy. 1535 (6%) are noncontributers.

Points of Interest

Á̋ry Cîēé˥ Ni̋ēkēä was unknowingly built atop something unstable, and now that substrate is crumbling. It may be swampy ground or a decaying coastline, or it could be an ancient buried city that’s now giving way. In the case of some antique habitation, the denizens that once lived there might be boiling upward as their home is collapsing, or new opportunities may be revealed even as the community’s present structure is ruined.

POI

History

In time immemorial, reportedly some time during the late 2nd century a local hero by the name of secured a clean water supply for . Á̋ry Cîēé˥ Ni̋ēkēä created a local delicacy in 's honor which is served at festivals.

History